丹羽朋子, 陳昭. 2024. 第12章「芸術―資源・身体・協働の先へ」 . 河合洋尚・韓敏(編).『中国を人類学する』. 風響社, pp.253-268. 村上太一, 北崎充晃. 2024. バーチャル身体化における変身パタンが身体変容感、身体所有感、行為主体感に及ぼす効果. 日本バーチャルリアリティ学会論文誌 29(1): 39-46. Kasai, Y. 2024. Discovering the meaning of social groups and events through collaborative research with local communities: Case studies of folklores as repertoires of symbiosis. The KeMCo Review 2: 10-28. Li, W., Tsutsui, J., Tanaka, K. 2024. What kind of “outlook of life” do we hold in 100-year-old era: Results from web survey. Journal of Applied Sociology 66: 93-106. Vanderheiden, G., Miura, T., Kushalnagar, R., Miesenberger, K. Research Trends, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 21 March 2024. 月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
村上太一, 北崎充晃. 2024. バーチャル身体化における変身パタンが身体変容感、身体所有感、行為主体感に及ぼす効果. 日本バーチャルリアリティ学会論文誌 29(1): 39-46. Kasai, Y. 2024. Discovering the meaning of social groups and events through collaborative research with local communities: Case studies of folklores as repertoires of symbiosis. The KeMCo Review 2: 10-28. Li, W., Tsutsui, J., Tanaka, K. 2024. What kind of “outlook of life” do we hold in 100-year-old era: Results from web survey. Journal of Applied Sociology 66: 93-106. Vanderheiden, G., Miura, T., Kushalnagar, R., Miesenberger, K. Research Trends, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 21 March 2024. 月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Kasai, Y. 2024. Discovering the meaning of social groups and events through collaborative research with local communities: Case studies of folklores as repertoires of symbiosis. The KeMCo Review 2: 10-28. Li, W., Tsutsui, J., Tanaka, K. 2024. What kind of “outlook of life” do we hold in 100-year-old era: Results from web survey. Journal of Applied Sociology 66: 93-106. Vanderheiden, G., Miura, T., Kushalnagar, R., Miesenberger, K. Research Trends, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 21 March 2024. 月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Li, W., Tsutsui, J., Tanaka, K. 2024. What kind of “outlook of life” do we hold in 100-year-old era: Results from web survey. Journal of Applied Sociology 66: 93-106. Vanderheiden, G., Miura, T., Kushalnagar, R., Miesenberger, K. Research Trends, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 21 March 2024. 月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Vanderheiden, G., Miura, T., Kushalnagar, R., Miesenberger, K. Research Trends, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 21 March 2024. 月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
月浦崇. 2024. 第15章「神経心理学の研究と倫理」 . 緑川晶, 山口加代子, 三村將(編).『公認心理師カリキュラム準拠 臨床神経心理学【神経・生理心理学】第2版』. 医歯薬出版株式会社, pp.206-216. Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Miura, T., Fujii, H., Yamazaki, R., Erdenesambuu, D., Matsuo, M., Sakajiri, M., Onishi, J. Accessible terminal application for visually impaired users utilizing screen readers, 39th Annual CSUN Assistive Technology Conference (CSUN ATC 2024), California, USA, 18-22 March 2024. Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Harada, N., Kitazaki, M., Tasaki, R. Robotic VR massage system: Physical care robot with out-of-body experience in virtual karesansui, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Nakamura, J., Kitazaki, M. Enhancing virtual walking in lying position: Upright perception by changing self-avatar’s posture, The 31st IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Orlando, USA, 16-21 March 2024. 三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
三浦貴大, 松尾 政輝,上田 麻理, 聴覚情報を活用した視覚障害スポーツ/e スポーツの競技力向上, 日本音響学会 第151回(2024年春季) 研究発表会, 東京, 2024年3月7日. Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Miura, T., Okochi, N., Matsuo, M., Yabu, K., Katagiri, A., Yasu, K., Sakajiri, M., Ifukube, T. 2024. Examining how interaural differences owing to head rotation during walking improve the distance of auditory obstacle perceptions among individuals with visual impairment: A case study in small-scale blind group. Life 14(3): 356. Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ
Nakamura, J., Ikei, Y., Kitazaki, M. 2024. Effects of self-avatar cast shadow and foot vibration on telepresence, virtual walking experience, and cybersickness from omnidirectional movie. i-Perception 15(1): 1-22. 投稿ナビゲーション 1 2 … 18 次のページ